[MUSIC] In this video I just like to walk you through some of the resources that are available to help you learn Unity in more depth. So, we've just started off with Unity here, it's a great platform developing VR but going forward there's so much more to learn. But the great thing is that Unity makes it easy to do that. So this is Unity web page, there's obviously lots of stuff to download Unity. Some ideas for getting started but right at the, up at the top here there's a link for learn. And this is how you learn more stuff and I'm going through two of those, sort of the basic respurces. And this' really common to learning any kind of software platform. You will have different types of resources available to you. And two of the most important ones, well, let's say three of the most important ones are tutorials, documentation, and examples. In this video I'm going to talk about tutorials and documentations. So tutorials are a step by step guides to doing a particular thing. For example here, there's a tutorial which is about building a roll-a-ball game. And there a whole bunch of videos that guide you through how to do that. Which is, in some ways similar to some of the videos we've been doing in this course. So it's a great way as long as you don't simply watch them, you've got to follow along with these videos. But as long as you watch them then you'll get a really good grounding in how to develop a Unity project. And I'll turn the sound off, but I'll show you a little bit of what that looks like. So it's showing you how it works, but also in detail how this project is made. It's really valuable, so going through some of these examples and looking at how to make a project, will help you then have the skills to go off and do your own independently. And I want to particularly highlight down here, there's a section on topics and there's a whole section on virtual reality. So there's a lot of tutorial resources for virtual reality and these include full example programs that you can download from the asset store that I'll talk about in a future lecture. So very valuable, one of your starting points for learning VR in Unity should be doing these. But it's not just about VR, there's lots of other tutorials which are relevant to your work without being VR specific tutorials. So for example graphics you have a nice large set of topics about graphics. All sorts of things you might want to do, for example, choosing a lighting technique. That's something we touched on, but if you want to learn more about advanced lighting this is a great starting point. So tutorials, a really good way to start understanding topics and really to be learning them. But as you start working with your projects, you're going to need to find out answers to specific questions and work out how a specific thing works. And this' where documentation is useful. So documentation is much more detailed, it's really a detailed description of everything that you can do in Unity. For example let's have a look at animation, it starts with like a little overview of animation. But then it describes the workflow in really quite a lot of detail and you can go into animated controllers and then it explains the assets, the windows. There's a lot of detail here, so, if you've got a specific question that you need an answer to or you want to solve something documentation is your place to go. If you can't get your answers from the documentation, there's one last place to go and that's the community. So you have forms, and question and answer forums, which give you a lot of support. And if someone else is likely to have had the same problem you've had. So this is a general discussion one, but you can also look up questions in the answer forums. And there they will give you someone's having a problem changing animator state. They'll ask the question and people will start replying. So, for specific questions this is a really valuable place to go. Most of the time your question will already have been answered because somebody else will have already asked it. But in case you've got a completely new question, hey you can post a question here. And people are likely to get back to you very quickly, so it's incredibly valuable resource the communities one of the main reasons that Unity is such a great for developing VR. And why we're basing on it so, go ahead and make use of it. And really use everybody out there working Unity to get the help you need. [MUSIC]